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  • Vice City Media Overhaul

    CURRENT PROGRESS: 18 PERCENT

    Introduction

    Thanks to the marvelous work done by Xalbador and other users, Vice City has grown to become a mammoth of myth hunting, with about 400 pages on this wiki: even outpacing San Andreas, the game credited with kick starting myths.

    However, even with all this great content, Xalbador's poor PC has left the wiki in a dire situation. Many of the photos and videos on VC pages are unprofessional. Photos are taken at 640x480 resolution with the HUD still on and a visible crosshair. Videos are plauged with low framerates... with all this in mind that's why I started the Vice City Media Overhaul project.

    This is an absolutely behemoth task and I can not do it alone. Even with a large team of contributors, I think that making high quality remakes of over 400 images and videos may still take a large time to complete such a feat. But I know that if us Wikians work together, we can overcome this.

    How It Works

    The way I intend to lead this project will be hard to explain. Once the sign up process is complete, I will create a sub page on my userpage listing all VC myths in order as they appear on the navbox. From here, all the myths will be divided among the participants in an even number. For example, if 5 people sign up for this project, that's about 380 / 5, in that scenario is about 70 pages that each user is responsible for adding images for. For example, User 1 will get pages A thru D, User 2 pages E thru H, and so on. I think this is also an incentive to have more users sign on, as it will help the work load as we can "multi task" and have many images uploaded at once. When a user has uploaded one or more of their photos, they can head to that page and cross off the pages they have fixed, essentially acting like a to-do list as well.

    Requirements

    Because this project is a collection of multiple users, the people who organized this project (Myself and Indep, with some help from Slash) have decided on a few small guidelines to ensure standardization in these new images.

    • Location and angle must match original photo as close as possible, but you don't need to worry about other variables such as time.
    • HUD and Radar must be disabled for a clear photo.
    • Please use the first person mode of the Rocket Launcher when taking photos.
    • The resolution of these photos should be 1024 by 768. Larger photos are allowed if the possibility is open to you.
    • When uploading your image to the wiki, please use the PageName-GTAVC.png format. For example, Downtown-GTAVC.png.

    These guidelines are very simple and will help with standardization. If you make a mistake don't worry about it, just re-do it later or delegate it to somebody else.

    Participants

    Thank you for reading!

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    • I am signing up. It is very good idea.

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    • I can't commit to this yet. This project will probably take a year+ to complete and will be a lot of work. I never was a huge VC fan but I respect all the effort that went into building up the myth content. I can't believe VC has over 400 pages on here! Ali was amazing back in the day. I remember him editing for hours and hours. He really loved VC.

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    • I would like to join but I don't have VC or it is modded really hard, can't remember,

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    • Sasquatch101 wrote: I can't commit to this yet. This project will probably take a year+ to complete and will be a lot of work. I never was a huge VC fan but I respect all the effort that went into building up the myth content. I can't believe VC has over 400 pages on here! Ali was amazing back in the day. I remember him editing for hours and hours. He really loved VC.

      Actually, if like 10 people would take part, all of them would need to take just 40 pictures. 40 pictures may take up to 5 days so...

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    • I recently bought the 3D Universe trilogy on Steam and now I have access to VC again. However, I learned that the Steam version has a limited number of resolutions and 1366x768 is not available by default. Because of this, I am changing the standard resolution to 1024x768 to accomodate for users who don't have this opportunity. I will also be participating in this event myself.

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    • Gunshow20 wrote: I recently bought the 3D Universe trilogy on Steam and now I have access to VC again. However, I learned that the Steam version has a limited number of resolutions and 1366x768 is not available by default. Because of this, I am changing the standard resolution to 1024x768 to accomodate for users who don't have this opportunity. I will also be participating in this event myself.

      It is actually stramge, because I can adjust my VC to 1366...

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    • TheIndependent40 wrote:

      Gunshow20 wrote: I recently bought the 3D Universe trilogy on Steam and now I have access to VC again. However, I learned that the Steam version has a limited number of resolutions and 1366x768 is not available by default. Because of this, I am changing the standard resolution to 1024x768 to accomodate for users who don't have this opportunity. I will also be participating in this event myself.

      It is actually stramge, because I can adjust my VC to 1366...


      Silent Patch adds support for 16:9 resolutions into the Steam version of the GTA games, so that probably has something to do with it.

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    • Gunshow20 wrote:

      TheIndependent40 wrote:

      Gunshow20 wrote: I recently bought the 3D Universe trilogy on Steam and now I have access to VC again. However, I learned that the Steam version has a limited number of resolutions and 1366x768 is not available by default. Because of this, I am changing the standard resolution to 1024x768 to accomodate for users who don't have this opportunity. I will also be participating in this event myself.

      It is actually stramge, because I can adjust my VC to 1366...


      Silent Patch adds support for 16:9 resolutions into the Steam version of the GTA games, so that probably has something to do with it.

      I didn't install Silent Patch lol

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    • I'm going to sign up for this project.

      Vice City is a very odd case, as many of these myths are characters, or straight up don't even have photos.

      Hope I can help solve this big issue in the community.

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    • Sign me up. Vice City is my favorite GTA, and if I can help it, I will.

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    • Superior idea.. wow.

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    • Alright everyone.

      Since GTAMyths1 has vanished from the wiki and we have not recieved any word from him in almost a month, along with the unexpected closure of the Mega Myth Hunt, I announce that the Vice City Media Overhaul project has officially begun. Please await as I organize all of your pages for you, which will be found at User:Gunshow20/Vice City Media Overhaul when I'm complete.

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    • Gunshow20 wrote:
      Alright everyone.

      Since GTAMyths1 has vanished from the wiki and we have not recieved any word from him in almost a month, along with the unexpected closure of the Mega Myth Hunt, I announce that the Vice City Media Overhaul project has officially begun. Please await as I organize all of your pages for you, which will be found at User:Gunshow20/Vice City Media Overhaul when I'm complete.

      Okay then. 

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    • Neways, my pics can take a month to accomplish.

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    • Doesn't matter. There's no deadline. What matters is that they are accomplished.

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    • Yeah, my GTA VC is buggy as hell so I'll probably have mine finished next year lmao.

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    • Gunshow20 wrote:
      Alright everyone.

      Since GTAMyths1 has vanished from the wiki and we have not recieved any word from him in almost a month, along with the unexpected closure of the Mega Myth Hunt, I announce that the Vice City Media Overhaul project has officially begun. Please await as I organize all of your pages for you, which will be found at User:Gunshow20/Vice City Media Overhaul when I'm complete.

      rip I was excited for that

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    • What is (or was I guess) the Mega Myth Hunt?

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    • Considering the fact that 15 literally disabled his account, and Gunshow's Vice City copy is messed up again, I think I'll just do all of your shit for you.

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    • A FANDOM user
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