Located on the windows of some shops around Los Santos, a texture with reflections of cars not found in the game can be found. Instead of cars from the early 1990s, the textures showcase vehicle models from the early 2000s. It is strange, and is considered a continuity error, but can be easily explained. As GTA San Andreas was set in 1992 but was developed and released in 2004, Rockstar Games took photos of real-life structures for use as their textures, and just so happened to use a texture from the time of their development rather than a historical image. It was unlikely that they would put in so much effort for a minor business.